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Calculations for Cantilever Beam & Annular Snap Fits

Want to print a 3D shape with tongue-in-groove snap fit parts?

http://engr.bd.psu.edu/pkoch/plasticdesign/snap_calc.htm

This should make things easier!

EDIT: Oh, and here’s one for annular (round) snap fits.

http://machinedesign.com/article/fundamentals-of-annular-snap-fit-joints-0106

EDIT 2: In fact, here’s a whole book on designing snap fits.

 

Miscellaneous

Surrounded – my first cross platform OpenGL game

Recently Joel was going through the old Flipcode site and noticed a broken link to one of my old projects, Surrounded. It’s was my first attempt to write code that was easily cross-platform (windows, linux, and mac OSX). It’s a bit like smash TV, except that I never got around to making the wide variety of enemies that I should have. An exercise for the reader!

Download Surrounded

Here in this RAR file I’ve included all the source code, project files, and a pre-compiled windows executable. It is provided without warranty etc.  If you build the appropriate project files for cocoa it should compile in OSX, and same goes for GCC/linux.